Description: We'll play with physical performance using an avatar while the performer is tracked with a Kinect 2. We'll show what does and doesn't work for recognizing your body with this specific sensor, especially how to be expressive with a reduced set of body motions. The workshop will also quickly cover usage of Kinect plugins for Unity & mapping skeletal animations. But mostly this working is about bodily performance.
What to Bring: Your body! The physical setup for this workshop will use our Kinect 2 + Windows PC. Code will be published on Github, so if you bring your own setup you'll be able to duplicate ours. Bringing your own computer is not necessary to attend. Unfortunately, macOS compatibility is not guaranteed due to Kinect 2 + macOS driver issues.
Description: Wanting to develop some sweet virtual webs, but don’t know where to start? This workshop will teach you everything you need to start bending reality with Three.js and the HTC Vive today!
What you need: Bring an open mind (and something to take notes).
GUT Motives - A general unified theory of the act of motion from internal impulse to external expression, utilizing a hybrid of forms to encourage deep awareness and understanding of the body.